Phlappy Bat
Use A and D keys to move left and right. Use the spacebar to phlap your wings!
Help Mr. Phlaps get out of the cave! Find which gems leads you to the next level.
In this game you will need to explore around each cave to find which gems lead you to the next cave, but be careful because all gems look alike! Make sure to select the right ones or else you'll die! Each level has 3 gems in total, 2 will hurt you but one of them is the right one, choose wisely.
Credits:
Music: Haunted Forest Ambiance by Alex Ramos, Horror Elements by Anthon
Sound Effects: Casual Game Sounds by Dustyroom
Artists: Anshu Ravi and James Cochrane
Programmers: Cameron Chung and Michael Webber
Status | Released |
Platforms | HTML5 |
Author | strawberrystar |
Made with | Unity |
Comments
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This game features a quite unique gameplay style, requiring a sense of rhythm to properly control the bat. This type of game is rare, and it took me some time to adapt to the gameplay. I really like the art in the game; it reminds me of playing certain RPG games on the PS2 during my childhood. Coupled with the smooth movements of the bat and the integration of rhythmic elements, it makes for a very enjoyable game!
This game brought me back to Flappy Bird days! I really love the mechanic and art style along the way lighting was used to emphasize the movement more. I do wish there was a way to differentiate between which gems are safe or not since it was pretty hard to guess.
Wow, this game's concept and art style is beyond great. I like the inspiration from Flappy Bird, and how this game's aesthetics switched into a dark cave map with a bat. The dynamics are very interesting in this game since the player has to test or guess which crystal will lead to the next level. After several trials and dying every time, I would play longer if there was a goal, prize, or high score for winning at the end.