This game features a quite unique gameplay style, requiring a sense of rhythm to properly control the bat. This type of game is rare, and it took me some time to adapt to the gameplay. I really like the art in the game; it reminds me of playing certain RPG games on the PS2 during my childhood. Coupled with the smooth movements of the bat and the integration of rhythmic elements, it makes for a very enjoyable game!
This game brought me back to Flappy Bird days! I really love the mechanic and art style along the way lighting was used to emphasize the movement more. I do wish there was a way to differentiate between which gems are safe or not since it was pretty hard to guess.
Wow, this game's concept and art style is beyond great. I like the inspiration from Flappy Bird, and how this game's aesthetics switched into a dark cave map with a bat. The dynamics are very interesting in this game since the player has to test or guess which crystal will lead to the next level. After several trials and dying every time, I would play longer if there was a goal, prize, or high score for winning at the end.
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This game features a quite unique gameplay style, requiring a sense of rhythm to properly control the bat. This type of game is rare, and it took me some time to adapt to the gameplay. I really like the art in the game; it reminds me of playing certain RPG games on the PS2 during my childhood. Coupled with the smooth movements of the bat and the integration of rhythmic elements, it makes for a very enjoyable game!
This game brought me back to Flappy Bird days! I really love the mechanic and art style along the way lighting was used to emphasize the movement more. I do wish there was a way to differentiate between which gems are safe or not since it was pretty hard to guess.
Wow, this game's concept and art style is beyond great. I like the inspiration from Flappy Bird, and how this game's aesthetics switched into a dark cave map with a bat. The dynamics are very interesting in this game since the player has to test or guess which crystal will lead to the next level. After several trials and dying every time, I would play longer if there was a goal, prize, or high score for winning at the end.